Error Correction in Large-Scale Distributed Robotic Construction Systems

An error-resilient distributed multi-robot construction system capable of leveraging simple agents for correcting emerging errors.

combine two mounds

GitHub

Summary

  • Built an agent-based simulator in Python to simulate multiple brick-carrying climbing robots that assemble a user-defined 3D structure at an arbitrary scale.
  • Developed a distributed algorithm to resolve deadlocks in large-scale multi-robot construction.
  • Developed a distributed error correction algorithm that utilizes stochastic decay processes performed by minimalistic robots to eliminate errors and ensure the long-term performance of large-scale construction